Saturday 14 January 2012

Sequel Opening - Semester 2: The New Chapter

So semester 2 officially began yesterday and there are many exciting things in the works. Firstly a testing opportunity has arisen, which i am successful in applying for would be a fantastic experience and great help towards my dream of getting a permanent job in the games industry. 


We started the semester by outlining our future plans, with mine essentially being the development of my design and engine skills. I also discussed the Unity vs Unreal debate i was having in my head with Josh who told me to stick with the Unity as i could create more unique ideas with it.


The other exciting thing which I encountered yesterday stemmed from playing Rainbow six with my brothers. I thought about the idea of creating multi-player games based around kids games. These rarely involve narrative so would fit into an area i'm looking into, theoretically would be relatively simple to script and i'd like to think it would incite a level of nostalgia in those who played it. However the games would essentially need to be multi-player to effectively emulate the experience. I will discuss these ideas with Josh and the class and see what comes of it.


Peace Out

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